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Prop Fabrication

Production companies and prop departments come to B3D Labs when a prop needs to be built from scratch, replicated from an existing object, or scaled up from a reference fast, accurately, and finished to a standard that holds up on-screen.

 

We've built for music videos, editorial shoots, branded content, and live performance.

 

From initial scan or concept through 3D modeling, fabrication, and finishing, we manage the full build in-house. No subcontractors, no handoffs, one studio responsible for the whole piece from day one to delivery.

Options

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Functional Props

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Masks

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Accessories

Industries Served

Film, Tv, Production Companies

Artists

Fashion Designers

Case Studies

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Rolling Stone Popcorn Prop

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Liberty Torch

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Alien Helmet

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No robots, no automated quotes. Every project gets a real response.

Frequently Asked Questions

We design and fabricate custom props for film, TV, photo shoots, and marketing campaigns, for instance hero props, set pieces, branded objects, and multiples of the same prop when a production needs several identical copies. Everything is designed, printed, and finished in-house at our studio in Industry City, Brooklyn.

Yes. Producing consistent multiples for stunt doubles, backups, or multi-camera setups is a standard part of prop work. Every copy comes off the same file and finishing process, so they match exactly.

Yes. Our finishing process, like painting, color matching, and surface work, is built to hold up under studio lighting and camera scrutiny, not just look good from a distance. If a piece needs to survive a close-up, we build and finish it to that standard.

Both. We work directly with production teams as well as through marketing and creative agencies producing content on a brand's behalf. Either way, we operate on production timelines, not studio timelines.

Send us a reference image or description of what you need, along with your shoot date and how many copies you need. Jack, our project lead, reviews every inquiry and responds within one business day.

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